CustomAdvancements
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Suggestion
I want to make achievement for killing the specified player.
For example, instead of:
killothers: type: killentity value: PLAYER amount: 5
I want to have ability to specify player's or another entity name:
killothers: type: killentity value: PLAYER[name="Nickname"] amount: 5
It can be not only with enity name but also with item in hand, armor etc.
I will look into this, I think this should work. I can probably do something with the Minecraft selectors.