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[Suggestion] 3 new advancement types: Dimension, Biome, and Armor

Open BookWyrm114 opened this issue 2 years ago • 1 comments

Dimension

type: dimension
value: [worldname]
amount: 10

type: dimension

value: The name of the world folder of the dimension

amount: Amount of times the player must enter the dimension


Biome

type: biome
value: namespace:[biome name]
amount: 10

type: biome

value: The name of the biome with the namespace (so datapack biomes are supported, if no namespace is provided, it defaults to minecraft:[biome name])

amount: Amount of times the player must enter the biome


Armor

type: armor
value: [Item name],[Item name]

type: armor

value: A list of items, in order to trigger the advancement all items must be equipped so users can easily make advancements requiring players to wear a full set of armor, slot positions of each item are ignored.


BookWyrm114 avatar Oct 18 '22 20:10 BookWyrm114

Hey, I will add these advancement types in the next update

rowan-vr avatar Oct 23 '22 22:10 rowan-vr