roth-michael
roth-michael
I’ll look into this when I’m able - unfortunately I’m away until Monday.
A note/question on this, actually: Might make sense if this logic only happens for items which have multiple activities, or even more specifically if the activity used isn't the first/default...
Yeah, and that's already the behavior if you have a "Chat Flavor" defined. But (unless it was either an additional subtitle or appended to the existing one) you'd then potentially...
Potential handling for activity name: - As in screenshots above, "Item Name: Activity Name" - Raises the question above of whether this should happen on a one-activity, default-activity-name item -...
Have considered this in the past, with various versions of "allow players to share resources" - problem is that all the rests happen at the same time, so if two...
I think what I would recommend is to create a new preset which has the recovery you desire on long rest (i.e. full everything). Then when you go to prompt...
Noticed in #4474 you have "Currently does nothing to change how these spells appear on the actor sheet, so they will all display in the spell list as if they...
Are you referring to the new rider statuses? Because if so this feels like entirely expected behavior - those riders should only be applied when the effect is _applied_ which...
I see. That, too is expected behavior. The conditions themselves will not toggle on, but any mechanical effects should still be applied. For instance, try doing your tests with invisible...