qo0

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btw related to that, some days ago freetype 2.11.0 was released within builtin sdf support

nice converted pseudocode from popular p2c dump... also it should be before all functions that manipulate angles ```cpp static QAngle angDeltaView = { }; const Vector2D vecMouseDelta = M::AnglePixels(U::sensitivity->GetFloat(), U::m_pitch->GetFloat(),...

i'm appreciate the work you did, but due to v2 WIP, i already made changes to it, like: - moved to static CRT - instead of doing the whole code...

current rendering system is very dumb at all, do not think we need to do anything with it now. also i had rework it in v2

thank you for contribution, will be merged with v2 update

> any ETA on v2? 👀 there's no exact date, a lot of work such as new renderer/gui, autowall, other internal rework. about a few months

> > > any ETA on v2? 👀 > > > > > > there's no exact date, a lot of work such as new renderer/gui, autowall, other internal rework....

there is no such thing as distance, it can be named as hypotenuse of delta for angles difference. although we can add some binding like: ```cpp QAngle angDelta = angView...

don't quite remember why i left it (probably imgui shit), but we have enough exports anyway and the only benefit is one less dependency that isn't the real case

> It should be deleted or at best moved in top of OnDllAttach function. why? it doesn't have any sense where we will do that > It think it should...