Rokas Kupstys
Rokas Kupstys
How do i reproduce a crash?
So a node graph editor for renderpaths? This is one of the things i thought would be cool yes.
It is just one PR away :trollface:
See if `E_SDLRAWINPUT` is processed in `SystemUI.cpp`. Most likely it isnt. External window is very little tested. #157 is a similar issue.
why not 👍🏻
3bbeaaeef253d00ea02edda2b0d3719b0d09bf0e solves this?
We were looking into some ways to achieve that. Most likely way is a third party (💡) graphics api abstraction. We were looking into nvrhi/TheForge/Dilligent. So far nothing fully fits...
Also a typo in `Decription.h`
Does it work the same way in c++? Why not add a member variable `bool isInitialized_;`?
I could build everything successfully by running `sh Build_AtomicEditor.sh`. @BlueBukkitDev log pasted to hastebin is not complete. I have a feeling that omitted log part contains some error. Maybe build...