rofl0r

Results 1019 comments of rofl0r

for hard to debug stuff like this `git bisect` could be the right tool.

just go back to where it branched off. if it works there, you can tag it `good`, and start bisecting. the good thing about bisecting is that it needs only...

this is marked as a draft. does this mean that the GTK2 version isn't completed yet ? i also only see the new TU being used by the GTK3 code....

cool. give me a heads-up when it's ready so i can test the gtk2 version.

finally got around to test the PR, it's a huge improvement - thanks. action replay codes finally work and the input is hex as expected. however i had to make...

glancing over rsync's code i see nothing out of the ordinary so i guess it should work. the line with 224.0.0.2 suggests that hooking succeeded, too. so maybe it's just...

should be complete from my side. you might want to try the aviout.cpp fix though; i'm not 100% sure it's correct, and avi recording crashes in the mingw build -...

ok, both aviout and jit are fixed now. the jit issue was caused by mingw having its own STDCALL macro - see [18f166b](https://github.com/TASEmulators/desmume/pull/874/commits/18f166bc97548e2d260d66d9904981883ac1e2f3) . for avi i found the proper...

@zeromus so - is it ok for you to merge this? since there's currently some refactor stuff going on i fear that merging this will soon become a pain, so...

i also wanted to port the windowsurface changes to SDL3, but while working on it my PSP fell to the floor and now the keypad no longer works correctly. i...