rofl0r

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i tested your scenario: here i can connect fine to port 25000 of a host in localnet. the only difference in my config file is that i didn't omit `[ProxyList]`...

can you come up with a C example that actually calls connectx directly? generally i'm not opposed to this but since i don't own a mac i guess someone else...

thanks. if you use proxychains-ng on your C test program, does it work ? it's possible that connectx uses connect behind the scenes. ftr, the manpage of it is http://manpagez.com/man/2/connectx/...

well, as far as i'm aware minecraft is written in java, at least the original version. and the java loader does some low-level hacks that are incompatible with DSO preloading,...

steam uses a mix of 64 and 32 bit binaries, but on linux preloading works via a single enviironment var LD_PRELOAD, and so far no solution is known to inject...

is there `strace` for macOS ? if so it could be used to compare what actually gets started and how.

you *can* use proxychains-ng with dig, by using the `-t` tcp parameter

https://github.com/rofl0r/proxychains-ng/blob/master/src/proxyresolv#L18

--fat-binary is definitely wrong, as you can see from the configure output "Configuring a fat binary for i386 and x86_64" - oh, actually you only get that when `__x86_64__` is...