Richard Jones

Results 14 comments of Richard Jones

Just want to second this request. This is the difference between using this for my game, and having to use ExoPlayer in the native platform implementation.

As @petrdrabek said, the MediaPlayer on Android always has a small gap when looping an audio file. It has always been like this and will never be fixed. The solution...

@bijington, of course it's possible, but that doesn't solve the issue as it is a problem with the underlying platform architecture, Android's `MediaPlayer`. I would also argue that needing to...

I understand. Unfortunately, your suggestion doesn't work. I actually tried it earlier to make sure I was telling you correctly. To confirm, when trying your suggestion, the gap is still...

I understand. One thing to note is that the proposed solution is actually using the `.setNextMediaPlayer()` method, which appears to work more efficiently, as opposed to waiting on the playback...

Yeah, the best solution would be one that only does that if looping is set to true. Considering the user can change that whenever they want, it might be tricky...

[Wild ARMs - Alter Code F_SLUS-20937_20241222190954.gs.zip](https://github.com/user-attachments/files/18223751/Wild.ARMs.-.Alter.Code.F_SLUS-20937_20241222190954.gs.zip)

I don't think I'm understanding what you mean; there's only the single dump and screenshot, both with the issue. Did you want me to post two dumps, one with and...