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[BUG]: SLUS-20937 Wild ARMs Alter Code F - GPU Palette Conversion broken in 2.2.0

Open rbrettj opened this issue 2 months ago • 2 comments

Describe the Bug

I noticed once upgrading from 2.0.2 to 2.2.0 that Wild ARMs Alter Code F's rendering looked way different: textures would disappear or be replaced, triangles would completely disappear, etc. I started messing around with the settings and checked the Manual Hardware Renderer Fixes which seemed to resolve the issue. The display said that this changed gpuPaletteConversion = 2 (not sure how that aligns with a checkbox but okay).

That's the best I can give you at the moment. Not sure what could have caused it, but there appears to be a workaround, which is good.

Reproduction Steps

Enable or disable GPU Palette Conversion. I had to manually restart the game to see the broken state, as enabling it fixed it at runtime.

Expected Behavior

No response

PCSX2 Revision

v2.2.0

Operating System

Windows 11

If Linux - Specify Distro

No response

CPU

i5-1035G4

GPU

Intel Iris Plus Graphics (Surface built-in card)

GS Settings

No response

Emulation Settings

No response

GS Window Screenshots

No response

Logs & Dumps

No response

rbrettj avatar Dec 19 '24 22:12 rbrettj