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🎨 The project is designed to create a physically-based rendering at mikumikudance.

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I can't find the file skylighting_hdr.fx, not even by searching the files, and I can't find a way to download it on its own. Anyone know where the file is...

changing material colors using morph in pmx to change the diffuse values, it used to work on g_shader but doesnt work on ray. transparency works tho. i think some models...

![captura](https://user-images.githubusercontent.com/39538161/40391790-7ef54a3a-5de7-11e8-900f-7ffe0758b3f7.PNG)

Is there a material that can render Cubemaps over a model rather than spheremaps? ![what im looking for](https://user-images.githubusercontent.com/38173234/38463220-23bee8f0-3abb-11e8-91ef-c7d5f778d1e7.png) this is a stitch of a scene from MGS2 VR missions environment....

Hi, I'm new to Ray MMD and I just want to start off by saying that all the videos I've seen using this shader are absolutely beautiful and what you've...

Any ways to get a different shadow color and stuff?

Sorry to be a bother, but I'm having some difficulty rendering a particular image. ![1](https://user-images.githubusercontent.com/37307429/37300684-790ed2fe-261e-11e8-9ccb-4cc9c1ba927a.png) It appears like this in the MMD window - I'm using Raycast, ikOverray and ikLensFlare...

Hello, i have a problem. I had raycast on my computer before, but unfortunately I needed to delete all the files on it. So when I tried to reinstall, the...

is it possible Normal Map animation for fire effect ? just like you did for the water effect?

Is there support for that? If there isn't, is there a way to convert one to tangent-space map?

future