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🎨 The project is designed to create a physically-based rendering at mikumikudance.

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I've used raycast before and have only recently come across this error, i don't know how to fix it. I've never had this problem before. I'm not tech savvy enough...

The sky of Time of Day is black, help me please

Any fixes for this? ![image](https://user-images.githubusercontent.com/20154978/41736242-95cd71fa-7594-11e8-9217-e43176902648.png) ![image](https://user-images.githubusercontent.com/20154978/41736264-a26f0cfc-7594-11e8-8158-1d1baf8a82e2.png)

I was just curious if this works out of the box in MMM. I spent some time testing and it seems portions function but for the most part I had...

When i have subtex relying on adduv1 layer, applying main.fx removes the lightmap influence: ![image](https://user-images.githubusercontent.com/20154978/42681162-9b23d340-868f-11e8-873d-461ebc7d53cb.png) ![image](https://user-images.githubusercontent.com/20154978/42681247-cf433d96-868f-11e8-81c7-204fa5a1f69b.png)

it happens when use the rectangle light, also happens in the edge of it. (Ray-mmd 1.5.0) ![asdsadjpg](https://user-images.githubusercontent.com/43055673/45196868-f3484780-b223-11e8-8770-18f5fd034195.jpg) ![saddj](https://user-images.githubusercontent.com/43055673/45196869-f3484780-b223-11e8-938c-2238668f197f.jpg)

The skyboxes are just a white thing it doesnt load the textures...anything! for a notice if its my gpu i have a gtx 1050 ti

I think I'm having an issue with the Time of Night skybox: the entire skybox is black while i saw in some tutorials it should have a sort of blue...

So I want to use the time of day but it doesn't work at all. But strangely Time of night works. Do I have to download a new Version. And...

Hello! i would like help wiht my problem when i use ray.x it doesn't work, the new options that should appear don't appear MMD Version: 9.31 (x64) MME version: 0.37...