Marcus Skov

Results 18 issues of Marcus Skov

> [!IMPORTANT] > Both Godot 4.2 and 4.3 are supported, however the enhancements here will only work for Godot 4.3 dev6 or later. > [!IMPORTANT] > The changes only affect...

### Project Type 2D, 3D ### Feature Description Essentially works as an inverse-[Priotiy Override](https://phantom-camera.dev/priority#priority_override), where toggling the visibility of a PCam node will work much like if calling a `queue_free()`...

enhancement
phantom camera
3D
2D

### Project Type 2D, 3D ### Feature Description A singleton that allows the user to access all the `PCam` and `PCamHost` nodes from a given scene. E.g. `PhantomCameraManager.phantom_cameras` would return...

phantom camera
phantom camera host
core feature
3D
2D

### Project Type 3D ### Feature Description v0.5 introduced `Camera3D` as a resource, which allowed for overriding the `Camera3D` node's property per `PhantomCamera3D`. The `Camera3D` node also contain properties for...

enhancement
3D

### Project Type 2D, 3D ### Feature Description At the minute, cameras, both 2D and 3D, are very linear when either idling or following/looking at a target. The introduction of...

enhancement
phantom camera
3D
2D

### Issue description The current implementation of `Framed Follow` has proven fairly fragile and doesn't quite deliver on what the feature set out to achieve. The issue stems from how...

bug
core feature
3D
2D

# Problem As more `PhantomCameras` get added to a scene, it will increasingly become difficult to keep track of all of them without digging through a long hierarchy list. Issues...

enhancement

# Problem As more debug options gets added to the plugin, it can become a frequent thing to go to a `PhantomCameraHost` to change debug and other settings. The proposal...

enhancement
phantom camera
phantom camera host

# Context Idea is to support split screen views using multiple `PhantomCameraHost` - each attached to separate Cameras (2D or 3D). # Proposed Solution When more than 1 `PhantomCameraHost` is...

enhancement
phantom camera
phantom camera host
3D
2D

### Issue description When installing the addon via the AssetLib, within the Godot Editor, the editor will crash upon completion. This only happens once right after installation, where the addon...

bug
help wanted
Investigating