Marcus Skov

Results 81 comments of Marcus Skov

It's not a built-in feature at the minute, but there are plans for implementing it. There is an existing PR for that, with [an explanation](https://github.com/ramokz/phantom-camera/pull/160#issuecomment-1872613344) for how it ought to...

> "Attempt to call function 'queue_redraw' in base 'previously freed' on a null instance." If that error is the only one you're getting, then it _might_ not be a complicated...

Can see you're assigning a basis value to the springarm node, would adding a setter function to the addon script make that easier?

Unable to replicate the issue and seems to have gone stale, so closing this issue.

Getting stuck outside the `dead zones` where the camera keeps following its target, however and whenever assigned, is a known issue and part of what is intended to be fixed...

This appears to be the same issue as in https://github.com/godotengine/godot/issues/85859. The crash and import errors might be related, but it's difficult to tell at this stage. A fix should be...

Will keep icons small for the time being until at minimum Godot 4.3 is released to avoid the various issues lised above. After that, can revisit when it would be...

My best guess is that it's because you have multiple `Camera3D` nodes in your scene tree. Since the addon was designed to avoid precisely that, it only looks at the...

> Now every team member asks me "What should I click" when the update message appears. After every update. That is the intent behind the ability to [disable the updater...