radfast
radfast
Thank you both, this type of principled approach is very much appreciated. My own view is that **none** of the methods in Minecraft code as modded by Forge should be...
Hi guys, are we saying this is a hitbox issue? I don't understand the screenshots: at the time the screenshot is taken, are those arrows moving or does the game...
Which Forge version? I'm not seeing this in my tests, all arrows are in the correct position.
Likely caused by this code in vanilla's `LayerArrow`: ModelRenderer modelrenderer = this.renderer.getMainModel().getRandomModelBox(random); ModelBox modelbox = (ModelBox)modelrenderer.cubeList.get(random.nextInt(modelrenderer.cubeList.size())); With this info we can probably find a fix. This maybe corresponds with Ezer'Arch...
Thanks for reporting, I'll test this. It could be something changed recently in one of the power libraries. Please can you post up your complete mod list with their version...
Hey @Johni0702 thanks for looking in. > I fail to see why it exists in the first place instead of just calling out to PlayerList.transferPlayerToDimension (except maybe for historical reasons)...
Dear @tento64 - I added your update #3840 into Galacticraft build .240. Should I add this update as well? Or is this already covered in #3840? I don't understand Japanese,...
> if player somehow leaves Mars lander before it stops bouncing on Mars surface how is that possible?
oh I see, it didn't finish the landing sequence so it hasn't actually landed. The game crash, is that a GC crash and is it reported? If it's us, let's...
See also #2914