pygame-ce
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๐๐ฎ pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library.
This PR moves some of functionality from c to python.
**Current behavior:** I notised that by monitoring my activity monitor, the memory keeps increasing if I just move the mouse (track pad). I also confirmed that the memory increases by...
Closes #586 This segfault also happens with antialiased functions from ``pygame.draw``. *Needs some tests from other users*
Reported by @geometrian on discord 1_img_okay.png:  2_img_broken.png  Inside pygame-ce however, image 1 load correctly and image 2 does not.  Basic display script: ```py import pygame pygame.init() im1...
There are some issues with converting to an 8-bit surface. **The first issue is that the result's palette appears to be a fixed default, not optimized from the surface.** This...
# **Issue №157 opened by *[illume](https://github.com/illume)* at 2013-01-09 18:34:43** Originally reported by: **Renรฉ Dudfield (Bitbucket: [illume](https://bitbucket.org/illume), GitHub: [illume](https://github.com/illume))** ---------------------------------------- gfxdraw needs improved documentation. The current documentation is very limited. Along...
I implemented the bloom algorithm to add it to `pygame.transform`. I also added documentation and stubs. I think this is the best implementation. This is the steps, if someone needs...
Seg fault in pygame._sdl2.Renderer.to_surface() when pygame._sdl2.Renderer.logical_size has been set
**Environment:** Platform: Windows-11 OS build 22631.3958 System: Windows System Version: 10.0.22631 Processor: AMD Ryzen9 5900X Python: Python 3.12.2 pygame-ce version: 2.5.0 SDL versions: 2.30.3 Display Driver: windows **Current behaviour:** When...
As you can see from the title, this issue seems to be Windows only!It's very annoying and I couldn't find a solution anywhere else