ptitSeb
ptitSeb
Look nice :D ! Thanks for this.
Do you have a screenshot? I think I have green on my side for TFE.
I rechecked, and in-game GUI elements are green on my side. The loading progress bars are blue.
Ah ok. I'll check that later. I assume thoses are constants, that should be changed for TFE (as the base code is TSE, TFE was added later).
Mmm, the freeze at the chain gun scene, I have seen this already. I have a fix for ARM 32 already in, it probably need to be extended to ARM64,...
I don't think it's a good idea so use sed here. The error seems to be a conflct between 64bits and 32bits headers. Which one are you building? 32 or...
> bruh apparently it didn't redirect stderr to the file... Use `make > log.txt 2>&1` to redirect both stdout and stderr to a file.
Problem is this file `/usr/lib/gcc/x86_64-redhat-linux/11/include/ia32intrin.h` get included by some other header. And it's wrong because it's a 32bits one. I don't see what include it in the logs you sent
And how are you building? using the build64.sh script or something else?
go inside `Sources` folder and build from here.