ptitSeb
ptitSeb
You are probably missing either binfmt integration or armhf subsystem (or simply forgot to restart binfmt service after the make install of box86). Unless you built box86 on other system...
For now, SeriousSam expect the bin and lib to be in the `Bin` subfolder of the Data. I understand this can be a lmitation and I would like to add...
I have no idea, I never tried to use controler with on SeriousSam. I'll look at the code later, see if cntroler is even coded (I'm unsure).
Mmm, no, that's just the SDL2 include header here. It's not any part of SeriousEngine code.
Oh strange. Can you upload a screenshot? I'm pretty sure I have seen ammo count working at some point. Also, is it on First or Second encounter?
 You mean, the little bar in the shell (and other type ammo) icon on the bottom right of the screen, like with SeriousSam First Encounter?
So, I think the Oxygen drawing, for Second Encounter, is done line 1074-1087 of `Sources/EntitiesMP/HUD.cpp`. And for the ammos, probably a bit above. I'll try to debug the code, to...
Yep, you need to be underwater for some time before the counter appears. Serious Sam has some serious lungs !
It's part of llvm-sys, wich is used in inkwell. We'll have to wait for llvm-sys to move on this probably.
Need to update some cargo.toml wasmer-toml crate to 0.6 to fix this one