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Ammo count and oxygen are not rendered

Open ghost opened this issue 6 years ago • 8 comments

Single color HUD elements such as ammo count bars and oxygen bars are not rendered.

OS: Debian Testing amd64 GPU: Radeon RX 590 Driver: Mesa 18

ghost avatar Mar 10 '19 12:03 ghost

Oh strange. Can you upload a screenshot? I'm pretty sure I have seen ammo count working at some point.

Also, is it on First or Second encounter?

ptitSeb avatar Mar 10 '19 15:03 ptitSeb

Screenshot at 2019-03-11 03-03-15

ghost avatar Mar 11 '19 00:03 ghost

preview3 You mean, the little bar in the shell (and other type ammo) icon on the bottom right of the screen, like with SeriousSam First Encounter?

ptitSeb avatar Mar 11 '19 21:03 ptitSeb

Yes.

ghost avatar Mar 12 '19 02:03 ghost

So, I think the Oxygen drawing, for Second Encounter, is done line 1074-1087 of Sources/EntitiesMP/HUD.cpp. And for the ammos, probably a bit above. I'll try to debug the code, to see why it's not always drawn (I have some old screenshot with some ammos drawn, but not all of them).

ptitSeb avatar Mar 18 '19 17:03 ptitSeb

Not seeing an oxygen counter image

parkerlreed avatar Aug 17 '19 17:08 parkerlreed

Oh I just wasnt there long enough :D image

parkerlreed avatar Aug 17 '19 17:08 parkerlreed

Yep, you need to be underwater for some time before the counter appears. Serious Sam has some serious lungs !

ptitSeb avatar Aug 17 '19 17:08 ptitSeb