praydog
praydog
Yes this is possible I just forgot to do it
So I just added an option that literally just swaps all inputs to the opposite controller. Will this work? e2e5d39801a482bc27defebc470dfb72fdb57b65 You can download it from here when it compiles: https://github.com/praydog/UEVR/actions
For now you can long-press the L3+R3 menu toggle to switch the input method as a workaround to a keybind.
Try the [Nightly builds](https://github.com/praydog/UEVR-nightly/releases/latest). These are picked up by some vendors but not as many as the main build (yet). It might change as more runtime analysis is performed on...
It's smaller because it was an automated build not done by my PC like the last one. It will be this way going forward.
Change the rendering method to synchronized sequential.
Looking into a gesture based solution (hand near head or near waist to initiate shifting)
Duplicate issue #14, will continue convo there
I had worked on this before but have the code stashed right now because was not sure how I could *automatically* do it, if the mouse was being shown by...
> The game will crash on longer loading screens which include an background image and text. On occasions when the crash happens repeatedly at the same spot I have found...