[Feature Request] Ability to toggle input method with keybind
Is your feature request related to a problem? Please describe. I'm not sure if it's a bug or intentional, but if Head aiming is selected via the Input section then during cut-scenes of games the player can look up and down but left to right is locked in place. If however, "Game" is selected in the Input section then during cut-scenes the player is free to look in any direction.
Describe the solution you'd like Would it be possible to include a key-bind to allow us to switch between HMD(Head-aiming) and Game-aiming ?
Describe alternatives you've considered I admit it doesn't take long to switch back and forth (bit of a pain with a game-pad tho), but would be more convenient If we could switch on the fly.
Additional context As we now have the ability to toggle the UI on/off which is great for removing black bars during cut-scenes, it would be great to also be able to quickly switch to Game aiming just for the cut-scenes and then back to head-aiming to play.
For now you can long-press the L3+R3 menu toggle to switch the input method as a workaround to a keybind.
Nice, Thanks for the info.
this is really nessicary for things like pacific drive. the hand aim mode works fine for outside the car but you have to get in quickly and pause to change back to game based aim mode.