poudink
poudink
https://github.com/Arisotura/melonDS/suites/6064158965/artifacts/209463486
DeSmuME has an async audio option. Works fine like 99% of the time. When it doesn't, you can just switch back to synchronous audio. It's a great option to have,...
It partially does. Streamed music and sound effects won't be sped up at all, while sequences will essentially just play at a higher BPM. This can have some side effects...
idk if nds-bootstrap counts, but it definitely doesn't seem to happen on my DSi with nds-bootstrap.
eh, I see games do flickering for fake transparency pretty often and it's noticeable enough
I had noticed that when loading a savestate there was a frame of messed up graphics. So, this is going to fix that?
Nope. Just tested. It's not working with the latest builds. This PR fixes it.
![SaGa 3 OpenGL](https://user-images.githubusercontent.com/29778535/105649422-369bc300-5e7e-11eb-83f2-f8758b5273c6.png) Cannot reproduce with either the latest commit or the commit mentioned in the first post.
Can confirm that I am using Windows.
I feel like that'd just make things confusing. I think slider is the way to go.