melonDS
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Flametail DSiWare Freeze
The DSiWare game Flametail (4b344b45) fails to get past the very first screen which is an ESRB rating. It freezes and says it's running at 60 fps.

This happened on both the Windows build and Android RetroArch core.
I dumped the game from my 3DS myself.
Can you try on latest commit?
Can you try on latest commit?
Sure! Where do I find that?
https://github.com/Arisotura/melonDS/suites/6064158965/artifacts/209463486
Just tested with commit 529a690, and it still stays at the ESRB screen.
would you mind sending me a copy of your NAND and firmware, so I can look at this?
Here you go! https://drive.google.com/file/d/1RNF4_RTWhQQtCoBCzqrm5CXDL6QJ02mw/view?usp=sharing
Thanks for your help.
Another weird wrinkle. I deleted the game and redownloaded it from the eShop, then dumped it per N*-Intr*'s guidelines (see attached). Now this is what I get when I try to add the 00000000 file to melonDS...

Ah, ok. I was informed that this redump is encrypted, hence the first one loading into NAND successfully (since it was decrypted by the alternative process I used).