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SaGa3: Very heavy flickering when using OpenGL renderer on older Intel GPUs

Open dogtopus opened this issue 4 years ago • 6 comments

melonDS commit: d42ca1ec4b91302f77017d38dcf404be276327ae

Title screen rendered by OpenGL renderer (a lot of solid polygons flickering. Not only title screen has this problem)

Screenshot from 2021-01-22 04-28-43

Title screen rendered by software renderer (what it should look like)

Screenshot from 2021-01-22 04-28-58

dogtopus avatar Jan 22 '21 08:01 dogtopus

can you try again with the latest revision? We just fixed a regression in the OGL renderer.

RSDuck avatar Jan 22 '21 13:01 RSDuck

can you try again with the latest revision? We just fixed a regression in the OGL renderer.

Still the same on latest revision. In fact I recall that this issue was always there since the very early days of OpenGL renderer so I doubt it's just some regressions.

dogtopus avatar Jan 22 '21 18:01 dogtopus

SaGa 3 OpenGL Cannot reproduce with either the latest commit or the commit mentioned in the first post.

poudink avatar Jan 25 '21 00:01 poudink

it looks a bit similar to the the issue with w buffering which I experienced on linux as well (but not on windows) with an intel hd 4000).

RSDuck avatar Jan 25 '21 01:01 RSDuck

it looks a bit similar to the the issue with w buffering which I experienced on linux as well (but not on windows) with an intel hd 4000).

Mine is HD4000+Linux as well. Maybe it's an issue specific to older Intel graphics driver on Linux given that some people can't reproduce it.

dogtopus avatar Jan 25 '21 02:01 dogtopus

Can confirm that I am using Windows.

poudink avatar Jan 25 '21 05:01 poudink