Chris
Chris
After speaking with Djdduty it turns out the numeric keys also handle what weapon you have selected this may mean it's possible to force the game to select a weapon...
Weapon switching now works, but is still buggy when rotating weapons normally.
In the long run may disable rotating weapons normally and only allow weapon switching via numeric keys.
As of the latest testing the weapon wheel using the standard keys is in sync but appears to take time, the numeric switching still seems to be the best way...
For future reference, instead of submitting a PR with 19 commits with the same title, you can always `git rebase` and squash them into a single commit. It looks nicer...
I have this exact same issue with recent versions, I've grabbed several 17.x gadgets but the scripts silently fail yet older versions of the gadget I was testing with about...
> I have same issue, perhaps the reason for the error is the same as here [#2958](https://github.com/frida/frida/issues/2958), at least the behavior is very similar, but the working fix is no...