John Connor

Results 9 comments of John Connor

I'm making a `func_instance` for some meat hooks hanging by `phys_hinge`s in a map and I'm having trouble getting the axes to replicate properly. ![image](https://github.com/TeamSpen210/HammerAddons/assets/12129071/3ccf579a-b22a-484c-90d2-00566ef2bac0) I'm pretty sure `comp_kv_setter` is...

> If the `phys_hinge`'s keyvalue isn't being changed when the instance is collapsed, the `comp_kv_setter` isn't going to be transformed either. Which game are you doing this in? It might...

Having issues compiling the dev branch, though—can't build `postcompiler.exe`. Stuck on this error: ``` Error: Invalid hiddenimport 'srctools._pyinstaller.hook-srctools'. Hidden imports should be importable module names – not file paths. i.e....

> Yeah that's a bug with the latest version of PyInstaller, try version `6.1.0`? But the change here is just in the FGD for `comp_kv_setter`, you don't need the different...

Would very much like to see this added, especially now that there are more tools available for generating flowmaps. **EDIT:** My reasons include but are not limited to the fact...

Wait a minute, if we got the `SolidEnergy` shader from CS:GO/P2 couldn't we get this, too? I'm not sure how access to CS:GO?P2 shaders were obtained but did not CS:GO/P2...

I'm itching for this feature. I've been wanting to get back into mapping for Source, and it pains me that Mapbase has support for this and Garry's Mod does not,...

> > Bump. Better quality reflections at no performance cost. > > Rubat will not do this because “it will break the game” (he doesn’t care about this game) that's...

Will bump until death