John Connor
John Connor
### Details Source SDK 2013 Multiplayer (and Garry's Mod) support static prop lightmaps in the form of RGB888 (24-bit SDR) PPL files. According to the VDC Wiki's page on `VertexLitGeneric`'s...
The current Propper++ behavior when `info_overlay` entities are selected is to use the editor helper for the output model and materials:  As there are a number of limitations placed...
I have a VMT that reads as follows: ``` "VertexLitGeneric" { // $basetexture "piqey/thebel/skybox/thebel_skybox/roof" // This is loaded by another VMT in the project, that's why you'll see it still...