Dominic Szablewski

Results 173 comments of Dominic Szablewski

Yes, this is somewhat unfortunate and maybe could have been solved with some more thought about the initial values for previous pixel and the index... For what it's worth, this...

Well, when I pushed the code, it was working. So if you get the right XNA SDK (not sure if this was ever updated for XBox360), you should be able...

You have to make sure that the video has actually loaded far enough until you can jump to a specific time. The easiest way to do this is to set...

JSMpeg can do this too, you just have to load the file first. The MPEG-TS format does not have an intra-frame index in the file header, like an MP4 does,...

Works fine for me in newest Chrome. Do other WebGL sites work for you? E.g.: https://get.webgl.org/ Also try disabling any plugins.

Boost and Power Up tiles are fixed in https://github.com/phoboslab/wipeout/commit/33a3e63b8d6cd738e236b7790ace56ac58666a5b

I had a quick look at this, but couldn't figure out where the problem is. There's another set of .TRS, .TRF files in these tracks's folders, but these just seem...

Well, the Orbit Controls work nicely for the ship models etc, but I agree that navigating around the tracks is pretty tedious with this. A "first person" view would be...

Currently, there's no built in API to define custom shaders from the _outside_. However, you can easily add a new filter in the source. I.e.: ``` filter.bloom = function( bloomSize...

Most speech codecs downsample audio to 16khz or 8khz. You can do the same. At 8khz mono QOA needs about 25 kbits/s (8000 sample * 3 bits + some overhead...