Pavel Penev
Pavel Penev
We need to reevaluate if this is still relevant.
I verified that that does make it crash rather reliably (on bleed). Not on the first kick, but if you try kicking several times it eventually crashes. I retested with...
My thoughts from Discord: > tbh I see no downside to Matt's simpler approach other than allowing for user modder error, which IMO isn't a huge deal the choice between...
Bump! This also needs a rebase now.
Using the available map importer + potentially creating a mission parser like I did for D2k in the issue linked by Mailaender, that dumps the relevant info into a human-readable...
OK, getting back to this, I checked everything we talked about above and I retested what I could think of. - [x] I would very much like to get the...
There is still a lot more to be thought about / discussed / changed here - I consider ***AT LEAST*** the ZOffset issue and the pre-placed pavement issue to be...
Hello there and sorry for the long wait. I hope you're still around @PurityLake. Taking a quick look now @abcdefg30 seems to be thinking what I'm thinking. That said, @AspectInteractive2's...
Needs a rebase.
[Changelog](https://github.com/OpenRA/OpenRA/wiki/Changelog-(bleed)/_compare/4057ad57cddeea418060b87ff0133a351a79aac8...1cd13a6e3b0d3f258483ba154af6962856106cc4)