Results 331 comments of Sergii Pylypenko

Lanterns should be fixed by #2085 but this fix does not support rublights.

Can we force Tux to crouch instead of taking damage, if he's in the cramped area? So he cannot stand up until he leaves the cramped area.

Tower of Ghosts uses only lanterns, but Ghouls Lair uses a rotating spotlight in a secret area. You still can finish the level if you don't go there. I've added...

And now that I have transferred Android app, implementing all this stuff is someone else's headache 👍 sorry Semphriss It is practically guaranteed that Android TV app will be rejected...

> I suggest to add friction, so if you are not holding any directional key, the rock should begin to slow down. Stone Tux should slow down even when holding...

That's also a long-standing problem with physics - it doesn't look good when Tux stands up in a narrow area and takes damage, and these little crouching jumps are silly....

I've added a 'copy to clipboard' button to GUI

I thought invite code was a way to join servers behind NAT? It looks pretty important to me. On Mon, 13 Dec 2021, 07:40 Tyler Trahan, ***@***.***> wrote: > The...

Because it must be called from the SDL main thread, not from the game thread. On Wed, 5 Jan 2022, 14:42 Charles Pigott, ***@***.***> wrote: > ***@***.**** commented on this...

Isn't SDL2 used for all release binaries that are published to openttd.org? I guess we can surround this code with `#if SDL_VERSION_ATLEAST(2,0,0)`