Paul Chote
Paul Chote
The `SquadManagerBotModule` already has `ExcludeFromSquadsTypes` that should already cover this purpose?
c758f360e22d91410502ea513e32787df9361809 contains my rendering changes rebased on the latest PR state for if anyone wants to test the combined implementation.
A quick internet search suggests that this is caused by a bug in the nvidia GPU drivers.
I would suggest checking whether the updated audio APIs in SDL3 are now sufficient for our needs.
The default on Windows is indeed to use DirectX, via the ANGLE library.
Is this still an issue? It looks like it may have been fixed upstream.
Tiles that have water (including shorelines etc) have 8 images instead of just 1, and we have remaster-specific terrain rendering code to cycle between them while keeping the other tiles...
Probably a bit much for this PR, but looking at this makes me realise that the current ping behaviour isn't ideal: if there's a burst of activity at once the...
Actually, the various nodes in map.yaml do expect raw file contents as child nodes, with the ability to reference external files being an odd implementation detail. The fluent docs define...
> while FluentStrings is a passable name, I feel like strings is the wrong term here. We are expecting .ftl files, not strings The terminology in Linguini and our wrapping...