Marek Rusinowski
Marek Rusinowski
I've run into this today but I think I have a workaround, at least so far everything seems to be working fine: Add a [Custom NSIS script](https://www.electron.build/nsis.html#custom-nsis-script) that looks like:...
This issue should not be closed until it has been fixed.
The performance numbers look nice of course, but: 1. What is the primary motivation? 2. Are you comparing apples to oranges in terms of functionality? Are they doing the same...
I've looked into what you parse out in Zig and done some quick improvements to [typescript parser](https://github.com/beyond-all-reason/demo-parser/) (not committed yet), result on single threaded parsing on my laptop: ```console $...
Need to fist verify with game devs whatever current unitkeys format is here to stay or they are fine with moving to other configuration, so not ready to be worked...
Let's fix formatting and it's good :)
> There is no benefit in downloading multiple maps at once since they all come from the same origin anyway so you're just speading bandwidth over all downloads. As I've...
> Would it be worth allowing the user to set the limits? Realistically once you have most maps it wouldn't really be a big issue. I don't think it's a...
They aren't really "critical", many of them will go away as we update dependencies and dependencies update their dependencies.
> I think the intent is to eventually ship the launcher with an initial install of the engine, No, there isn't such intent. We don't plan to bundle engine, maps...