Marek Rusinowski
Marek Rusinowski
Note: unclear if we want this, please align on Discord before spending time implementing this.
FYI: Fixes are allowing to decode binary data with this lib, the decoding: - Wasn't correctly decoding byte values >=192 - Was dropping all `\0` bytes in the output In...
Encoding output, `base64_encode(data)`, is not changed, it's still standard Base64 URL encoding. No changes to the encoding output alphabet. The fixes are in base64 *decoding* implementation only. It fixes the...
The former: resolve tag from local rapid repository.
> What if several local rapid repositories are available Engine has explicit setting for specifying priority that for this reason https://github.com/beyond-all-reason/spring/blob/cb7d17009cf3f31793e72cd3356bfa752a897dc2/rts/System/FileSystem/RapidHandler.cpp#L91-L137. > Also, what if the configured rapid tag points...
Ok, so I hear that doing it in plugin/separate software is preferred solution to do this because it's too tricky to make the functionality reliable enough for core SPADS and...
Current thread for discussion about this issue: https://discord.com/channels/549281623154229250/927564746104905728/threads/1360461995194712245
Steam providing natively custom install location and us placing files there is independent from lobby installer providing support for custom install location. This is also a separate feature request from...
Deprecated by #404 where I've rewritten the `Error` component to not depend on `Modal`.
> If the instance is currently running, a plugin can be used to call the saveMapHash(mapName,engineMajorVersion,mapHash) Okey, so we could have a plugin that just on the start calls it...