oryxel

Results 24 comments of oryxel

Closing as duplicated of #5008, technically this issue open first but since the other one provided more info and also mention armour stand so this one will be close as...

To comment on this, all this issues with colliding to wall should be fix (caused by me yay :D), for the scaffolding one, it's fixed in the [movement-translation-improvement](https://github.com/GeyserMC/Geyser/tree/movement-translation-improvement) branch, mining...

> I wonder if the collision fix for trap doors fixes #2951? Nope it won't since as of now we're doing `Don't correct position if controlling a vehicle`, some changes...

I don't know what else to check for and add so I guess this PR is ready for review.

In my testing this PR now works pretty well, so it's now ready to be merge. Ofc, feel free to test it as much as you like :) to see...

This is because Geyser is not tracking using item state properly (I think), related to (mentioned in): #5810. (actually not sure if this is actually the case here ;/) Also...

> You mentioned there are large servers that this doesn't occur in, can I know them so I could ask around how they worked around this issue? I think you...

I'm assuming this is because of some untranslated packets, can you try this with https://github.com/GeyserMC/Geyser/actions/runs/18595196775 to see if this is still reproducible? It's a PR and doesn't get merged yet