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getting stuck

Open Wandraker opened this issue 3 months ago • 8 comments

Describe the bug

getting stuck in when standing on a half - block and on top of a half - block . Sometimes you walk right next to the door and you get teleported back.

To Reproduce

.

Expected behaviour

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Screenshots / Videos

https://github.com/user-attachments/assets/686e7ad1-8e0f-49a3-9402-0dcab243df47

Server Version and Plugins

[10:18:25 INFO]: Checking version, please wait...

[10:18:25 INFO]: This server is running Foldenor vers ion 1.21.8-DEV-ver/1.21.8@f1de313 (1970-01-01T00:00:0 OZ) (Implementing API version 1.21.8-R0.1-SNAPSHOT)

You are running the latest version

Previous version: 1.21.8-DEV-ce9550f (MC: 1.21.8)

[10:18:32 INFO]: Server Plugins (22):

[10:18:32 INFO]: Bukkit Plugins:

[10:18:32 INFO]: AuthMe, AutoTreeChop, AxGraves, B lueMap, BlueMapFloodgate, BreweryX, Chunky, ChunkyBor der, CMI, CMILib

[10:18:32 INFO]: CoreProtect, floodgate, Geyser-Spig ot, GeyserExtras, GrimAC, LuckPerms, ProtocolLib, Ski nsRestorer, Terra, tgbridge

[10:18:32 INFO]: ViaBackwards, ViaVersion

Geyser Dump

No response

Geyser Version

2.8.3-b917 (git-master-1dc3f41) (Java: 1.21.7 1.21.8, Bedrock: 1.21.70 1.21.101)

Minecraft: Bedrock Edition Device/Version

1.21.101

Additional Context

dump.json

Wandraker avatar Aug 30 '25 08:08 Wandraker

[I used a Google translator, the translator at the top misunderstood me.. I think you'll understand from the video]

Wandraker avatar Aug 30 '25 08:08 Wandraker

steps can also cause this effect.

Wandraker avatar Aug 30 '25 14:08 Wandraker

stuff like pointed dripstone, scaffolding, and possibly some blocks that have small collision boxes does this as well (sea pickles used to do this but not anymore when I checked)

https://github.com/user-attachments/assets/4d68ab1e-264d-4066-9af6-8f960ffd6850

https://github.com/user-attachments/assets/4c754d22-e918-4250-9160-007a98fcbe33

might as well put this here as i think it's somewhat related to this issue—when you mine a block way too fast or insta mine it, some blocks doesn't get mined

https://github.com/user-attachments/assets/c05e8b5a-f9e9-4a7e-8b50-3e8199e6d886

hibikidesuuu avatar Sep 01 '25 00:09 hibikidesuuu

I'm experiencing a similar issue. Please take a look at my video.

https://github.com/user-attachments/assets/63cf1b84-24d4-4dfe-8a73-33591428d911

JeiFing avatar Sep 04 '25 12:09 JeiFing

We just reverted two recent movement related changes until we're able to test those further - can you update see if the issues are still present without them?

onebeastchris avatar Sep 04 '25 12:09 onebeastchris

To comment on this, all this issues with colliding to wall should be fix (caused by me yay :D), for the scaffolding one, it's fixed in the movement-translation-improvement branch, mining fast is unrelated and happened on vanilla java client too, dripstone stuck is a known issues and can be workaround with Hurricane.

oryxel1 avatar Sep 12 '25 10:09 oryxel1

Instamining has been improved in a recent commit - please update and see whether that still occurs

onebeastchris avatar Sep 12 '25 11:09 onebeastchris

insta mining is fixed

https://github.com/user-attachments/assets/9de06df7-3376-43e6-8d21-98548b60a486

but noticed the same issue that insta mining had when placing blocks at max distance (heard that java and bedrock had diff max block placement distance tho)

https://github.com/user-attachments/assets/b3aa3729-86f1-4e16-a672-b46f0e478465

colliding to wall is still there

https://github.com/user-attachments/assets/f4381189-8e17-45a7-8a8d-1979897401de

as well as the scaffolding (it's mentioned that it's fixed on a diff branch. does that mean it hasn't been implemented on the main branch yet?)

https://github.com/user-attachments/assets/25bdef6a-205e-4348-b8ae-d76405f62779

haven't tested hurricane yet to fix the dripstone issue as the version of hurricane in aternos was 2.1.3 while on the website it says build #3 dunno if those two are the same so..

hibikidesuuu avatar Sep 13 '25 00:09 hibikidesuuu