getting stuck
Describe the bug
getting stuck in when standing on a half - block and on top of a half - block . Sometimes you walk right next to the door and you get teleported back.
To Reproduce
.
Expected behaviour
.
Screenshots / Videos
https://github.com/user-attachments/assets/686e7ad1-8e0f-49a3-9402-0dcab243df47
Server Version and Plugins
[10:18:25 INFO]: Checking version, please wait...
[10:18:25 INFO]: This server is running Foldenor vers ion 1.21.8-DEV-ver/1.21.8@f1de313 (1970-01-01T00:00:0 OZ) (Implementing API version 1.21.8-R0.1-SNAPSHOT)
You are running the latest version
Previous version: 1.21.8-DEV-ce9550f (MC: 1.21.8)
[10:18:32 INFO]: Server Plugins (22):
[10:18:32 INFO]: Bukkit Plugins:
[10:18:32 INFO]: AuthMe, AutoTreeChop, AxGraves, B lueMap, BlueMapFloodgate, BreweryX, Chunky, ChunkyBor der, CMI, CMILib
[10:18:32 INFO]: CoreProtect, floodgate, Geyser-Spig ot, GeyserExtras, GrimAC, LuckPerms, ProtocolLib, Ski nsRestorer, Terra, tgbridge
[10:18:32 INFO]: ViaBackwards, ViaVersion
Geyser Dump
No response
Geyser Version
2.8.3-b917 (git-master-1dc3f41) (Java: 1.21.7 1.21.8, Bedrock: 1.21.70 1.21.101)
Minecraft: Bedrock Edition Device/Version
1.21.101
Additional Context
[I used a Google translator, the translator at the top misunderstood me.. I think you'll understand from the video]
steps can also cause this effect.
stuff like pointed dripstone, scaffolding, and possibly some blocks that have small collision boxes does this as well (sea pickles used to do this but not anymore when I checked)
https://github.com/user-attachments/assets/4d68ab1e-264d-4066-9af6-8f960ffd6850
https://github.com/user-attachments/assets/4c754d22-e918-4250-9160-007a98fcbe33
might as well put this here as i think it's somewhat related to this issue—when you mine a block way too fast or insta mine it, some blocks doesn't get mined
https://github.com/user-attachments/assets/c05e8b5a-f9e9-4a7e-8b50-3e8199e6d886
I'm experiencing a similar issue. Please take a look at my video.
https://github.com/user-attachments/assets/63cf1b84-24d4-4dfe-8a73-33591428d911
We just reverted two recent movement related changes until we're able to test those further - can you update see if the issues are still present without them?
To comment on this, all this issues with colliding to wall should be fix (caused by me yay :D), for the scaffolding one, it's fixed in the movement-translation-improvement branch, mining fast is unrelated and happened on vanilla java client too, dripstone stuck is a known issues and can be workaround with Hurricane.
Instamining has been improved in a recent commit - please update and see whether that still occurs
insta mining is fixed
https://github.com/user-attachments/assets/9de06df7-3376-43e6-8d21-98548b60a486
but noticed the same issue that insta mining had when placing blocks at max distance (heard that java and bedrock had diff max block placement distance tho)
https://github.com/user-attachments/assets/b3aa3729-86f1-4e16-a672-b46f0e478465
colliding to wall is still there
https://github.com/user-attachments/assets/f4381189-8e17-45a7-8a8d-1979897401de
as well as the scaffolding (it's mentioned that it's fixed on a diff branch. does that mean it hasn't been implemented on the main branch yet?)
https://github.com/user-attachments/assets/25bdef6a-205e-4348-b8ae-d76405f62779
haven't tested hurricane yet to fix the dripstone issue as the version of hurricane in aternos was 2.1.3 while on the website it says build #3 dunno if those two are the same so..