lime
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A foundational Haxe framework for cross-platform development
```haxe var completedJobs = 0; lime.app.Future.FutureWork.maxThreads = 16; var bitmapData:BitmapData = new BitmapData(1920, 1080); var imageByte:Bytes = bitmapData.encode(bitmapData.rect, new PNGEncoderOptions()); var images:Array = []; function createFuture():Future { trace("createFuture"); return Image.loadFromBytes(imageByte).onComplete(image...
Currently it's not possible to determine what format `AudioBuffer.data` is stored in. This makes it difficult to figure out if a WAV file is stored in a 32bit int or...