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A foundational Haxe framework for cross-platform development

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I was talking to @euroali who have a hxcpp crash, which I think can be traced to the Bytes object. https://github.com/openfl/lime/blob/b10d845ca00e328587323a3a1a280535851e9769/project/src/utils/Bytes.cpp#L205 Here, it is making a GC call while holding...

Some projects will require to allocate more memory for the gradle build, and it is a little annoying to have to restore the changed `gradle.properties` file each build.

Current work to get Lime working on SDL3 Fixes: #1848

Good morning, I tried to use packed asset library on native target (android). It works in html5 target, but on native target when executing `lime test android -debug -verbose` build...

Previously, all AudioBuffer methods except for `fromBytes()` and `fromBase64()` defaulted to using Web Audio, with an optional flag to force HTML5 Audio. I've done the same here but also set...

This pr adds a web socket library to the watch package to allow automatic browser reload after files change instead of restarting the web server completely. In the index.html a...

```hx package; import lime.app.Application; import lime.graphics.cairo.CairoImageSurface; import lime.graphics.opengl.GLBuffer; import lime.graphics.opengl.GLProgram; import lime.graphics.opengl.GLTexture; import lime.graphics.opengl.GLUniformLocation; import lime.graphics.Image; import lime.graphics.RenderContext; import lime.math.Matrix4; import lime.utils.Assets; import lime.utils.Float32Array; #if flash import flash.display.Bitmap; #end class...

Good morning, I'm using packed asset library for my project. I discovered, that the usage of PackedAssetLibrary doesn't update my custom preloader so it shows everytime 0 percent until all...

[Originally reported on the OpenFL discord.](https://discord.com/channels/415681294446493696/457589935487189003/1361717275446738975) The documentation for the `filter` argument in `FileDialog.save()` says: > A filter to use when browsing. Asterisks are treated as wildcards. For example, "*.jpg"...

This pull request updates the generated Xcode project when using embed=true with an iOS framework dependency. Specifically, it: Adds a "Copy Files" build phase Updates the Runpath Search Paths These...