Petr Ohlídal

Results 340 comments of Petr Ohlídal

I got curious if I could change water type in-game by simply destroying the water subsystem and initing it again. Well, it works. ![obrazek](https://github.com/RigsOfRods/rigs-of-rods/assets/491088/812d6ae3-6b5a-409a-9a67-dc3ce4b4ddd2) Also waves are now toggleable there,...

I've bumped this PR with one small fix. I couldn't fix the glitch but I got closer, see https://github.com/RigsOfRods/rigs-of-rods/issues/3137#issuecomment-2198713608

Looks like something isn't cleaned up properly and then duplicates and breaks. Might also be Cg or Ogre bug.

@CuriousMike56 I tried only under Dx9 and didn't see the white surfaces... but I got a lot of other glitches/crashes. I fixed switching between all modes except Hydrax which still...

Fixed the dummy hydra options and freezing waves. Hydra glitches on 2nd activation are still there - the problem is something isn't cleaned up right, but Hydrax actually does clean...

I fixed HydraX crashing on nd activation, but now it seems to hang when returning to menu >:/

Done. HydraX excluded from the top menubar dropdown. I'll continue fixing it after OGRE13+ port. ![obrazek](https://github.com/user-attachments/assets/cdc89e12-6451-4f43-8853-941f4ff23369) ![obrazek](https://github.com/user-attachments/assets/078370ab-73d3-450d-95c9-eac69cd30e6a)

Closing until OGRE14 port... too much garbage. There are 2 outstanding issues: * load map with water, return to menu and load a different map also with water, game hangs/crashes:...

Hello, this is unpleasant indeed, but looks like hardware/driver issue, nobody reported anything similar before. To help you, at the very least I need your RoR.log file, it should be...

The authoritative renderer config is in 'config/ogre.cfg'. Just stop game, edit it, start game and you're going. This is what mine looks like: ``` Render System=OpenGL Rendering Subsystem [OpenGL Rendering...