Petr Ohlídal
Petr Ohlídal
I got curious if I could change water type in-game by simply destroying the water subsystem and initing it again. Well, it works.  Also waves are now toggleable there,...
I've bumped this PR with one small fix. I couldn't fix the glitch but I got closer, see https://github.com/RigsOfRods/rigs-of-rods/issues/3137#issuecomment-2198713608
Looks like something isn't cleaned up properly and then duplicates and breaks. Might also be Cg or Ogre bug.
@CuriousMike56 I tried only under Dx9 and didn't see the white surfaces... but I got a lot of other glitches/crashes. I fixed switching between all modes except Hydrax which still...
Fixed the dummy hydra options and freezing waves. Hydra glitches on 2nd activation are still there - the problem is something isn't cleaned up right, but Hydrax actually does clean...
I fixed HydraX crashing on nd activation, but now it seems to hang when returning to menu >:/
Done. HydraX excluded from the top menubar dropdown. I'll continue fixing it after OGRE13+ port.  
Closing until OGRE14 port... too much garbage. There are 2 outstanding issues: * load map with water, return to menu and load a different map also with water, game hangs/crashes:...
Hello, this is unpleasant indeed, but looks like hardware/driver issue, nobody reported anything similar before. To help you, at the very least I need your RoR.log file, it should be...
The authoritative renderer config is in 'config/ogre.cfg'. Just stop game, edit it, start game and you're going. This is what mine looks like: ``` Render System=OpenGL Rendering Subsystem [OpenGL Rendering...