Petr Ohlídal
Petr Ohlídal
WTF? https://github.com/OGRECave/ogre-caelum/blob/master/main/include/CaelumScriptTranslator.h#L16-L31 That's the cause of `22:30:47: [RoR] Exception while loading sky script: Ogre::RuntimeAssertionException::RuntimeAssertionException: !resourceName.empty() failed. resourceName is empty string` Caelum has some concept of "proxy resource" which tells you...
**Purpose:** To finally catch up with OGRE development. **Estimate:** We're waiting for OGRE 13.5 to be released as it contains some fixes for our use cases. Then, IDK, let's say...
@Speciesx What's your OS/hardware? Post RoR.log.
@Michael10055 Intel GPUs are notorious troublemakers :worried: Can you try using DirectX? The error is unusual but not strange - apparently the GL subsystem doesn't have a mechanism for rejecting...
Removing from v0.4.8 milestone - let's port to OGRE 1.10+ first.
I see we finally got rid of this old hack: https://github.com/RigsOfRods/rigs-of-rods/commit/dff13494f1dfada03a19a33d8c87123bbc454e19
After getting feedback from Discord, I'll do these changes: EDIT: more feedback, I'm reassigning 'N' as CYCLE_LIGHTS and 'B' as HIGH_BEAMS. * `s` - Sidelights (running/parking lights) - control with...
**Purpose:** To raise the bar for vehicle accuracy - add separate headlight/high beam/foglight/sidelight (running light) controls, including multiplayer sync. **Estimate:** 3 man days. Flares and hotkeys work, just dashboard system...
By popular demand (last but not least: https://forum.rigsofrods.org/threads/incandesant-material-flares.3749/) I tried hooking flares into our existing "command key inertia" system (docs: https://docs.rigsofrods.org/vehicle-creation/fileformat-truck/#set_inertia_defaults) so they would fade in and out with fine...
The cache should automatically update on version bump, but it's bugged in master. UPDATE: fixed in https://github.com/RigsOfRods/rigs-of-rods/pull/2928 Liebherr13HM spawns fine for me (f1testtrack, skidmarks on) but it's very jumpy at...