Odilkhan Yakubov
Odilkhan Yakubov
I'm Win user and would it be possible to compile using Cygwin? If so, how?
This is my feature requests: - add: settings controller panel (like GLSLPathtracer did) for Camera, Lighting, Materials and etc; - add: progress bar of rendering (start, remaining), not need this:...
Why this kind of issue with GPU mode? https://file.io/n9Zp08XSvjXF
System: Win10, Blender 3.1 official and LCR v2.61 latest (with LOL assetbar fix) Problem: LOL Asset viewer doesn't shows Thumbnail images (just black blanks) but it has saved rendered images...
.blend file: Sorry, it is commercial project. Steps to reproduce: 1. Set 4k resolution with 1536 samples per/px 2. Enable PhotonGI/DLSC and cannot rendering Screenshots or rendered images: Not any...
In every scene that have Bump/Disp/Normal maps are denoised with washed textures on the surfaces. OS: win 10 pro x64 Blender version: 2.93 (official) LuxCore version: latest possible @Theverat @Dade916...
[Feature] Editing color management settings without updating/rendering everytime in Viewport render
As we know everytime when we change CM settings then Viewport rendering starts again and again from zero. So can we add feature that it will not updating everytime like...
PC specs: Intel i3-10100f @ 3.6Ghz, MSI GTX 1060 6Gb, 32Gb DDR4; Scene: 10 mln poly Works in Viewport Cannot render when rendering. Crash txt file: [04_lux_scandi.crash.txt](https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon/files/9157476/04_lux_scandi.crash.txt)
Just installed from zip and enabled addon also downloaded deps but here whats show:   I mean it does not show menus and shader editor panel has not