BlendLuxCore
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OIDN: Gives poor quality denoised image
In every scene that have Bump/Disp/Normal maps are denoised with washed textures on the surfaces.
OS: win 10 pro x64 Blender version: 2.93 (official) LuxCore version: latest possible
@Theverat @Dade916 your responses are very important.
For temporal solution - try to render image in high res (for example instead of 1920x1080 - use 4224x2376 - 220%) with low samples (32, 64 etc)
For temporal solution - try to render image in high res (for example instead of 1920x1080 - use 4224x2376 - 220%) with low samples (32, 64 etc)
Tahnks. But anyways I will wait response from the devs