omar
omar
Mini example in wiki of a helper to store values so you can plot them over time in 1 line. https://github.com/ocornut/imgui/wiki/plot_var_example `ImGui::PlotVar("Speed", current_speed);` 
Some pictures from Tearaway that I grabbed a while ago (late 2014) This is early in the PS4 port. Got the authorisation to release them.     ...
> Hi! > > We are building a realtime 360 video stitcher for VR and using dear imgui for our gui :D  @JoNil Nice. Would you mind posting your...
Some more stuff from another game. Showing some gauges, Render Targets, Profiler (seen before)  Memory Usage, Loaded resources, Assert configuration 
A material editor  Particle stuff (seen before)  Quad-tree 
@vd3d krys: looking very nice! On the bottom right the labels are displayed a little too high compared to the widgets on the right. There's a weirdly named function AlignFirstTextHeightToWidgets()...
@xposure out of curiosity, why aren't you calling the c++ code from c# instead of "porting" it? confused by the idea of using freetype or porting any code tbh.
Pluribus Poker Bot  A more recent screenshot of the Tracy profiler (https://bitbucket.org/wolfpld/tracy) 
From this Streets of Rage 4 dev diary: https://www.youtube.com/watch?v=tF-rMNY0fBk   **EDIT** Tweet https://twitter.com/Guard_Crush/status/1208050181062692867/photo/1 
Sculptron https://render.otoy.com/forum/viewtopic.php?f=7&t=73278  nCine game engine https://ncine.github.io/ 