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**This is Part 15, I am splitting issues to reduce loading times and avoid github collapsing messages.** **Browse all threads and find latest one to post to using the [gallery](https://github.com/ocornut/imgui/labels/gallery)...
\*EDIT\* **Please prefer creating new issues (and referring to this one with a `#1542` marker) when reporting bugs or asking questions. This thread is currently too big to be useful....
This is more a proof of concept that a finished api.  ``` #include // Return >= 0 on mouse release // Optional int* p_selected display and update a currently...
I have decided to include a few better color themes in the default packaging, perhaps as soon as next release (1.50). The reasoning is that I want to do it...
**This is Part 6, I am splitting issues to reduce loading times and avoid github collapsing messages.** **Browse all threads and find latest one to post to using the [gallery](https://github.com/ocornut/imgui/labels/gallery)...
From @simuuz https://github.com/ocornut/imgui/issues/3488#issuecomment-720126520 > The reason for me making it from scratch is that the memory watcher extension for ImGui dies when feeding him with address spaces that are larger...
https://www.smspower.org/forums/13019?start=350#111352 > I updated from version 0.73 to 0.8 and now I have a problem with the # key in debugger on a french keyboard under the debugger. > To...
Following discussion on http://www.smspower.org/forums/15120-MEKANeedsAMacOSXDeveloperMaintainer cc: @blind blind's fork is https://github.com/blind/meka/tree/feature-macosx Sorry I didn't have time to look at it. I'd really like to move that forward. The reason I included...
Currently enabling keyboard emulation disable joystick emulations. Those could work together on the same time if the other has gamepad plugged in. Would facilitate the use of SC-3000 software which...