obligaron

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I opened https://github.com/thomhurst/TUnit/issues/2589 for tracking the issue. As gaspar mentioned, we can implement a workaround it if the TUnit backlog is too full. I didn't want to make any stress,...

Sorry for the delay. The interesting question is why a TestThreadContext is released twice. ReleaseTestRunner is only called under xUnit after the end of each scenario (via IAsyncLifetime.DisposeAsync). If the...

I opened #580 with the described approach. 🙂

The `ObjectContainer._objectPool` could be changed while `_isDisposed` was true (see #594). This could lead to the shown exception. But note that this is not the root cause of this exception,...

Do you register a `IDisposable` object to the scenario container? Could you use the build nuget packages from #594 and retest it with them? Do you still get the same...

I think this PR is a good thing for the AI logic and avoids some crazy stuff where a monster is scared to move forward, because there is a firewall...