Éric Renaud-Houde
Éric Renaud-Houde
Constant globals in HLSL should be `static const` and not just `const`. Without it, we get the following warnings as an example: ``` OpenColorIOTransformShader.ush:10:11: warning: Initializer of external global will...
With tetrahedral interpolation, the gpu processor generates manual interpolation code in [Lut3DOpGPU.cpp](https://github.com/AcademySoftwareFoundation/OpenColorIO/blob/main/src/OpenColorIO/ops/lut3d/Lut3DOpGPU.cpp#L63-L69) and specifies the use of `GL_NEAREST`. However, the [SetTextureParameters](https://github.com/AcademySoftwareFoundation/OpenColorIO/blob/main/src/libutils/oglapphelpers/glsl.cpp#L62-L71) function used by `ociodisplay` still sets the texture to...
 I increased the parent view bounds back, just because it shows the different modes and alignments more clearly.
Fix for issue #2173, in lieu of an Obj-C change.
I added but then removed the mipmap init call from the void \* data construction path, let me know what you think makes sense there. Updated sample should make it...
Note that I'm still seeing this occasional `cl` process hangs, though I don't think it's related to this since I've been experiencing it many times before this change.
I had errors while compiling FieldKit revolving around "error: reference to 'Handle' is ambiguous" in the Camera3D.cpp class. It turns out that adding "v8::" to each "Handle" type resolved the...
- Crash on window minimize - Fix issue #10
The color space/gamma of the mirrored texture doesn't match what is shown in the Oculus (which is correctly displayed in the headset). Refer to the following source file and mirrored...