Éric Renaud-Houde

Results 15 issues of Éric Renaud-Houde

Constant globals in HLSL should be `static const` and not just `const`. Without it, we get the following warnings as an example: ``` OpenColorIOTransformShader.ush:10:11: warning: Initializer of external global will...

With tetrahedral interpolation, the gpu processor generates manual interpolation code in [Lut3DOpGPU.cpp](https://github.com/AcademySoftwareFoundation/OpenColorIO/blob/main/src/OpenColorIO/ops/lut3d/Lut3DOpGPU.cpp#L63-L69) and specifies the use of `GL_NEAREST`. However, the [SetTextureParameters](https://github.com/AcademySoftwareFoundation/OpenColorIO/blob/main/src/libutils/oglapphelpers/glsl.cpp#L62-L71) function used by `ociodisplay` still sets the texture to...

![peripheral_mode](https://cloud.githubusercontent.com/assets/326019/19572792/a94d89d4-96d1-11e6-9c1e-c9ef6ec4e5a8.png) I increased the parent view bounds back, just because it shows the different modes and alignments more clearly.

Fix for issue #2173, in lieu of an Obj-C change.

I added but then removed the mipmap init call from the void \* data construction path, let me know what you think makes sense there. Updated sample should make it...

Note that I'm still seeing this occasional `cl` process hangs, though I don't think it's related to this since I've been experiencing it many times before this change.

I had errors while compiling FieldKit revolving around "error: reference to 'Handle' is ambiguous" in the Camera3D.cpp class. It turns out that adding "v8::" to each "Handle" type resolved the...

- Crash on window minimize - Fix issue #10

The color space/gamma of the mirrored texture doesn't match what is shown in the Oculus (which is correctly displayed in the headset). Refer to the following source file and mirrored...