nullbunny
nullbunny
Inherit() doesn't support support passing parameters when changing states like this: fsm.change("some_state", some_data)
**Is your feature request related to a problem? Please describe.** I often bookmark things on my phone that I want to later download back on the PC. It would be...
Describe your bug report or feature request here Sometimes you might have a completed animation in a tag and you want to make an alt version of it. It would...
Room Editor: Copy and Paste of Instances and Assets not working 99% of the time in 2024.200 Beta 6
### Description Loaded my long-term project in the latest beta and I could not consistently copy and paste instances and sprite assets in the room editor. I attached a video...
### Is your feature request related to a problem? I often find myself having to move instances out of the way and then back into place when trying to click...
### Description I was able to reproduce the issue #7030 in the Beta 3. The bug happened while working on a room, then discarding the changes and asking the IDE...
### Is your feature request related to a problem? When you work with paths in your levels and you decide to discard a level, a lot of "orphaned" path resources...
### Is your feature request related to a problem? Paths can become hard to see when working zoomed out with a fully decorated level. ### Describe the solution you'd like...
### Is your feature request related to a problem? When you want to create paths in a room for things like moving platform, the workflow is usually as follows: 1....
### Description I was working on my level and discarded the recent changes via git. GM froze for a few seconds and then silently closed itself without any error messages....