Lindsey

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Does this issue still persist with the current version?

This is a known issue. For now, mirroring on the U direction in surface mode should reliably fix the issue. (select all faces of a brush by clicking on the...

I'm looking into a proper fix for this, but it may take a bit. Still finding where the problem is.

Define "base model". Do you mean the CSG model, a group, or ? Texture lock forces UVs to be locked to the brush, regardless of where you move it. If...

This issue is caused by `Scripts/View/GUI/EditModeGUI/EditModes/Generators/Generator.Box.GUI`, where `generator.Length` and `generator.Width` seemed to have gotten mixed up with each other and used in the wrong double field. This will be fixed...

There is currently no plans for this. None of us trying to keep RealtimeCSG up to date have an Apple Silicon/ARM64 device to test/compile on as far as I know....

It appears that Linux support has been growing in the amount of requests, and I do have a machine running Linux, so I may take a stab at it, but...

I'm unable to replicate this behavior. What unity version, and have you pulled the latest version?

I am currently working on making the latest 2019 LTS the minimum version going forward. Older releases will not be removed, however!