realtime-CSG-for-unity
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Apple Silicon support?
I tried opening the Unity plugin and received RealtimeCSG[1_559].bundle error during CSG initialization, but upon revision I've realized there is no Apple Silicon/ARM64 support.
Could there be a chance to support Apple Silicon in the future?
Thanks!
There is currently no plans for this. None of us trying to keep RealtimeCSG up to date have an Apple Silicon/ARM64 device to test/compile on as far as I know. The native part of the plugin isn't open source currently. Chisel (the successor to Sabre CSG, and RealtimeCSG) is going to be entirely C#, so should support any platform that Unity supports, but is currently still in early development, and won't be production ready for a while.