Lindsey

Results 31 comments of Lindsey

~~Changing line 81 of `RealtimeCSG/Plugins/Editor/Scripts/Control/Managers/SceneViewEventHandler.cs` from~~ ~~`SceneViewBottomBarGUI.ShowGUI( sceneView );`~~ ~~to~~ ~~`SceneViewBottomBarGUI.ShowGUI( sceneView, false );`~~ ~~fixes this bug. I'm curious as to when this change was reverted, as the fix existed...

Did this issue get fixed? I haven't noticed any slowdowns with surfaces with newer versions of RCSG.

> Once I comment out this block inside of `SelectionUtility.LastUsedModel.set`... > > So, fixed? But... the comment in this code block implies that there's some reason we actually _wouldn't_ want...

I am currently waiting on feedback, on if it is okay to bump the minimum version to 20xx releases. I don't think that many, if anyone is using anything older,...

You can create ramps without rotating brushes, by going into edit mode, and moving an edge down to meet the bottom edge. RCSG should automatically merge the vertices there and...

I haven't noticed this issue with more recent versions of RCSG. Can this be closed?

Poking around with this, it appears that a repaint event isn't triggered properly for hover selection previews, causing the selection previews to appear sluggish or unresponsive. I am able to...

A workaround for this is to use the FBX Exporter plugin in the package manager, until this can be fixed.

Under farther examination, I am unable to replicate this? Clicking on the model, and exporting to FBX appears to function as intended.