Simon Rodriguez

Results 3 issues of Simon Rodriguez

Reads type constraint in PropertyField and send that and show backing value setting to CreateReordableList

the removedPorts change, I'm actually not sure it makes a difference as c# documentation says allocation doesn't happen until the first Add. UnityEditor.TypeCache.GetTypesDerivedFrom() is Editor only, but speeds up reload...

Fix for color being wrong when "Vertex Color Always In Gamma Color Space" is enabled on the Canvas component. Information and fix can be found here https://discussions.unity.com/t/textmesh-pro-colors-highly-inaccurate/746794/42