Simon Rodriguez
Simon Rodriguez
Reads type constraint in PropertyField and send that and show backing value setting to CreateReordableList
the removedPorts change, I'm actually not sure it makes a difference as c# documentation says allocation doesn't happen until the first Add. UnityEditor.TypeCache.GetTypesDerivedFrom() is Editor only, but speeds up reload...
Fix for color being wrong when "Vertex Color Always In Gamma Color Space" is enabled on the Canvas component. Information and fix can be found here https://discussions.unity.com/t/textmesh-pro-colors-highly-inaccurate/746794/42