mvs-texturing
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Algorithm to texture 3D reconstructions from multi-view stereo images
Hi, nmoehrle , I compiled mvs-texturing with Cmake, then run it with Visual studio 2019. the input file for this progam is self-defined .cam and jpg files. At the step...
Is it possible to crop the scene? If I don't want to take all objects from the scene, and I need just the nearest. In some algorithms there is a...
Thank you for the nice texrecon tool. I use it in a setup where registration errors are unavoidable. I found that that sometimes rather than texrecon doing fancy per-face logic...
Hi! Could you confirm my understanding : - if some faces are missing in the source ply file, mvs won't try to "re-mesh" them. those missing faces will still be...
So I've been playing with the code. I've made a lot of changes to the code understand some concepts. And I didn't notice until just recently that the atlas being...
Have to create DSMs from tif files(each size > 1.3 GB and 26460*17004 dimensions) using OpenDroneMap(ODM) and fails while creating texture images Had tried to update Max_texture_size in generate_texture_atlases but...
I've been able to compile mve, but I'm having significant trouble getting mvs-texturing to compile in VS2019. Any suggestions? a few things I've noticed so far, - VS2019 for some...
Hello! I'm trying build mvs-texturing on Windows but I'm having a problem with libtbb. I follow some tutorials but the error is ever the same: ![captura de tela de 2018-01-15...
Hello ,Dear Sir ,thanks for your excellent work.There is a problem for me, I use texrecon without param "keep unseen faces" , so the result mesh will have hole. So...
Hey there! I develop an Blender based addon to surgical planning and facial prosthesis modeling and the system use displacement map to create surface details to be printed in 3D....